Week 2: Advanced and Experimental Animation – Unity

For this week the task was to import animations into Unity, as well as setup a scene with a first person perspective and controls for movement around the scene. Importing existing modules for the first person code was useful (as creating this myself would probably be too challenging), and using the process to loop the animations on the boxes and the grabbing device with Unity allowed for a more dynamic scene.

https://www.youtube.com/watch?v=rXUPS60Yymk

Thinking about how I could incorporate this into my work was a consideration, as in the future working in projects with games as the final product could be interesting. Knowing how this process works in Unreal and being more skilled in understanding how I can move from Maya into Unreal can help me to better work with people who work in Unreal as I can understand their limitations as well as their processes.

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